About Me
Hello, my name is Anna (formerly Adam) Warkentin. Driven by a passion for gaming, I work hard to innovate and create new gameplay experiences and tell new stories for everyone to enjoy.
Since graduation the Northern Alberta Institute of Technology (NAIT), I've founded the studio Room 322 Games where I am the lead developer and artist for our first large-scale game, Soul Riders.
MY SKILLS
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Utilizing the C# programming language in a variety of projects
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Knowledge of C++ and its many applications in game programming
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Strong knowledge in using the IDE Visual Studio
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Comprehensive knowledge of the Unity game engine & its many features
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Skilled in developing games for mobile platforms using Unity
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Basic understanding of using the Unreal Engine 4 to create games
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Experienced in using the XNA Monogame framework in the context of game development
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Understanding how to use the Game Maker engine as well as the RPG Maker engine in creating games
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Creating & managing innovative databases using the SQL programming language
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Basic knowledge of the Python programming language
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Utilizing HTML5 & CSS to create innovative websites
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Strong understanding of how to manage web domains
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Experienced in utilizing graphical software such as Adobe Photoshop & Adobe Illustrator
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High proficiency in using Blender to create game ready 3D assets
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Skilled in recording & editing audio using Audacity
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Script writing and formatting
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Skilled in planning and structuring original stories
Experience
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GCS Fall Game Jam 2018
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Edmonton Public Library Capstone Project
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Published Mobile Game On Google Play Store
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Alberta Game Jam 2019
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GCS Fall Game Jam 2019
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Alberta Game Jam 2021
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Global Game Jam 2022
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Successfully Received Funding Through The Canada Media Fund​
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Game Director/Lead Dev on Soul Riders (2020 - Present)